World of Tanks players primarily play in random battles which is 15 v 15 and you randomly are assigned a team through the matchmaker. You have the option of grouping up with two other players if you choose so, but primarily many players play solo. In this game mode you can play a death match/capture/defend the base type mode, an assault/defend mode, and a mode where there is a single flag to capture(which usually just ends in a death match). Overall these three modes are very similar and overall 75%+ matches end by destroying all tanks on the enemy team. This isn’t a huge problem with the game since the matches are quick and the fighting is fun. However, it is lacking a game mode that is different than a straight up death match like feel that most of the battles feel like.
Outside of the standard mode is historical battles, team battles, and company battles. Historical battles allow you to fight in historical vehicle set ups and on preset teams that have specific tanks for a specific battle. Overall this mode is not played what-so-ever even though it is rather new. Team battles and company battles allow you to group up with more than just your standard 3 man platoon and you can face off against other teams. These modes are played semi-regularly(you can actually find matches) and are exciting since they are ore organized. Most of the time you will want to do these modes with a clan since grouping up with other random players usually ends in failure. Buy Cheap WoT Blitz Gold from Mmocs.com,we promise 100% safety and fast delivery.
Despite those many title updates and transitions across different platforms, the essence of the game has remained the same. Players engage in PvP battles featuring tanks of various size and class, trying to defeat the opposition by destroying all of their tanks, or capturing their base. Battle efforts are rewarded with credits and XP which can then be used to upgrade existing tanks by adding new packages or to research and purchase new and more advanced tanks. Additionally, there is the Ops mode which presents player with in-game challenges, providing XP multipliers and additional in-game rewards. On the surface, it's all very simple but underneath there is so much more to this game.
For example, in the case of heavily armored tanks, it is first and foremost convenient to use armor piercing ammo. In addition, it is also useful to pay attention to exactly what you are shooting at an enemy. If you shoot straight at the front, then there is a chance that your bullet will bounce. Are you shooting at the caterpillar? Then there is a chance that it will come loose, so that an enemy can no longer move. That gives you a quick chance to do even more damage, but in the meantime you have to be careful that you are not shot for thunder.
The use of ammunition alone counts how much success you have in an attack and in addition to that there is sometimes a bit of a luck factor present. Subsequently you have to deal with all kinds of other statistics that apply per tank. A super fast tank is very manoeuvrable and therefore useful for a quick attack, but the power of the weapons or the range is disappointing. A heavy level ten tank can be very powerful, but can move even slower than an elderly snail. These are all elements that count towards the battle and which you must therefore take into account.