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World Without End is a traditional Euro-style strategy board game, thematically built around events taking invest the fictional village of Kingsbridge, from 1337 to 1361, nearly 200 years after building of the imposing cathedral known as The Pillars of the Earth.Players take the roles of merchants, farmers and builders striving for wealth and prestige while living a pious and loyal life. The object of the overall game is to get the absolute most victory points. They're gained mainly by taking part in several building projects and by looking after the inhabitants of Kingsbridge that are strikken by the plague, known as Black Death. However, life in Kingsbridge is no easy one. Players have to continuously struggle to achieve enough food, show loyalty to the church and the crown, pay taxes and cope with sudden misadventures that occur randomly during the cource of the game.

The most crucial element of this game is just a huge, four-panel gameboard of superb quality, depicting Kingsbridge and its surrounding lands. On the game board there are many locations such as for instance:

The overall game takes devote 4 chapters (time periods) each consisting of 6 rounds.Each chapter represents an occasion span of a couple of years, during which players take part in a variety of building projects, thus gaining precious victory points while also having to deal with several unexpected events. At the conclusion of each chapter, all players have certain obligations. Failing to meet up them, costs victory points and additional penalties occurring at the start of another chapter. In each round exactly the same sequence of actions occurs:

The active player (the one who has got the active player token) reveals an Event card. Events could be immediate or have a lasting effect till the endof the chapter.After resolving an immediate event, the big event card is oriented on a special city council space on top edge of the overall game board.

The activeplayer chooses an orientation that matches his current goals, because it affects two elements in the game: each player's personal income in addition to a
special bonus for the active player only.Players receive their personal income in line with the card's orientation.The active player receives his special bonus as he gets the favour of either the Prior / Prioress, the King / Queen, the Guild Master, the Merchnats, the Earl of Shiring, the Bishop or the 


OutlawsBeginning with the active player, each player plays an action card. All players have the same group of 12 action cards. These actions include: selling wool or cloth at industry, exchanging wool for cloth (which is more valuable), building a house that gives an advantage when rented, rent around 2 houses, obtaining a grain, getting a source (wood or stone), getting piety from the cathedral, taking care of ill people, taking part in a building project contributing wood or stone, or repeating the action chosen in the last round. In this phase, players choose a card to play and they discard another one. In this manner, during the entire chapter, they'll play 6 actions and discard the rest
At the end of the chapter, players have these mandatory obligations: Show they live a virtuous and pious life by paying 2 piety, show that they have enough food to sustain themselves by paying 2 grain, and pay a tax. In order to determine the quantity of tax, the active player throws a dice. Upon failing woefully to fulfil more than one of the above mentioned duties, players lose victory points and suffer additional penalties which occur in the beginning of the next chapter such as for instance losing their income in the initial round of the next chapter or playing one less action card. It is possible to prevent the additional penalty by paying 1 Loyalty.

In the beginning of the 3rd chapter, the plague hits the village and certain plague counters are positioned, face down, on each house of Kingsbridge, Each round, a family group in among the houses may fall ill and could be cured, using the appropriate action card to provide victory points plus other bonuses to the players who choose this action. To be able to look after the ill, players should have enough medical knowledge.

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