I understand having a problem with gold rounds existing and what it does to vehicle balancing, I share runescape gold for sale the same issue, but REEE that people use gold after vehicle and map balancing is in a complete shit state is ridiculous.Also any E 100 player that complains about gold deserves to be shot with nothing but gold for the rest of his WoT life.
Bad players reach high tier anyway, grinding doesn guarantee good players are produced. It actually very easy to get at least one tier 10 if you willing to spend a bit of money on the game. Teams get fucked up around Christmas and any other event because of seasonal players, not because tier 3 players reach tier 10. Hell, the teams go to shit whenever there a x5 event because it attracts the non regulars.
I, and many others, found the playing experience much more enjoyable when there were huge credit bonuses and massive amounts of credits/gold injected into the game from the boxes. It was a lot more convenient to play the game. Pretty much everyone I know bought a lot of boxes, and I be surprised if that applied to most of the less committed players.
Everyone I introduced to RS3 has been fine with the MTX, it doesn seem to be a problem new players have. They always either familiar with the typical freemium model, or accept the response of "other players choosing to spend more on the game doesn effect your playing experience at all".
The main issue seems to be the game itself. The combat system isn anything special compared to other mmo and is likely lacking, the graphics don compare to other games, the quests are mostly shit with incredibly outdated and clunky mechanics from 2006, training skills is incredibly grindy which is fine if that what you want, but otherwise is a significant downside. The lore is cool in parts, but quite a few games have good lore.
Most of the game appeal seems to be from nostalgia, hence OSRS is so popular. I think the game is still fine, but I don see why anyone not already committed to an MMO would pick it up.