Eureka Anemos, themed following your wind element plus the first Eureka zone, looks rather inviting. It's an entirely new activity, with FFXIV Gil new lore (as subtle as it really is), that is above and beyond the first sort strategy of tethering a relic pursuit to existing content. It also offers relic armor, something hasn't been done before, in the event you want in excess of a single weapon for ones job of.
The zone itself contains a unique questline with scavenger hunt-esque requirements, a brand new elemental wheel that tries to provide some kind of strategy, in addition to two teleportation points for getting around quicker. It's a fully-fledged hub and many work went in Final Fantasy XIV Gil it.
Once you're actually in Eureka that a sense wonder is brought into reality. Initially you're destined to be chain-grinding enemies, hopefully using a group, so it is possible to quickly plus much more efficiently cut from the crowds to earn all the XP as soon as possible.
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